AI Insights · Timothy · April 2024
Top 5 Golf Games on Android in Austria for Q1 2024
Golf games on Android in Austria showed varied performance in Q1 2024, with notable trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.
In Q1 2024, the top 5 golf games on the Android platform in Austria exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
Golf Battle by Miniclip.com saw a steady but modest performance. Weekly revenue peaked at $802 in the second week of January, followed by fluctuations, ending the quarter at $554. Downloads fluctuated throughout the quarter, with a high of 637 in the first week of January and a low of 172 in the last week of February. Active users showed a general decline, from 5.75K at the start of the quarter to 4.25K by the end of March.
Golf Rival - Multiplayer Game from Zynga experienced significant revenue fluctuations. Weekly revenue reached $1.59K in both the first and last weeks of January and March, respectively, with notable peaks and troughs in between. Downloads were generally low, with a notable increase to 257 in the first week of January and a peak of 256 in mid-March. Active users varied, starting at 2.99K in early January, peaking at 3.3K in early March, and ending at 2.41K.
Ultimate Golf!, also by Miniclip.com, showed a relatively steady revenue trend, peaking at $561 in late January. Downloads saw a significant increase in late January with 309 downloads but mostly remained low throughout the quarter. Active users peaked at 933 in late January, showing an overall decline to 598 by the end of March.
Golf Clash by ELECTRONIC ARTS demonstrated robust revenue performance. Revenue reached a high of $5.02K in mid-March, with consistent weekly earnings throughout the quarter. Downloads remained modest, peaking at 129 in early February. Active users saw a gradual increase from 260 in early January to 343 in early February before fluctuating, ending the quarter at 281.
Mini Golf 3D Multiplayer Rival from Mobile Sports Time showed minimal revenue, with only a few weeks registering any earnings. Downloads were relatively low, peaking at 115 in early January. Active users demonstrated a declining trend, starting at 235 in early January and reducing to 108 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.